Press Kit
GRID FORCE - MASK OF THE GODDESS
Fact sheet
Developer:
Based in London, UK
Release:
Q2 2022
Platforms:
PC and Consoles
Website:
www.playtra.com/grid-force-mask-of-the-goddess
Press Kit:
GRID FORCE - MASK OF THE GODDESS
Grid Force is a beautifully hand-drawn, grid-based Action/Strategy/RPG where you fight, recruit and unlock the powers of the warriors in a race to cure the sickness that is killing the Goddesses of the world.
Move rapidly around the grid-shaped arenas, avoiding deadly attacks and dynamically swapping units, using their abilities to defeat or recruit more than 35 original characters.
Grid Fight offers a branching storyline where all character narratives influence each other in unexpected ways.
WHO CONTROLS THE GRID, CONTROLS THE GAME
The universe is brand new, born from the will of Clea. You are her representative on earth or at least its first and only city.
Being the chosen one is a less glamorous job than you anticipated, and you will have to convince… or defeat the many other chosen ones out there.
Grid Force is a story about the making of Mythology and how truth, trust and justice can be tragically (and, sometimes comically) a matter of point of view.
AN ALL FEMALE CAST OF MORE THAN 100 CHARACTERS
Grid Force tells the story of Donna and her allies as they uncover the mysteries of the floating city known as Gora. A humorous and fresh take on tales of sisterhood, loyalty and destiny
BEAUTIFULLY HAND-DRAWN + 90'S SOUNDTRACK
Grid Force is a unique experience for all your senses. The original art style, with 70's inspired palette, and incredible 90's pop soundtrack influences perfectly complement its fast-paced action mechanics
Grid Force will have around 6 hours of gameplay for the main story, dozens of hours to recruit and develop all playable characters and hundreds of hours of local PvP
Trailer
About Playtra
Playtra was founded in 2018 by Dan Bernardo, former SVP Global Creative for adtech darling, Unruly. With a track record of creating incredible products, delivered by passioned, efficient teams. Dan is bringing his experience and love for games to Playtra. We are, currently, a small but experienced team, with more than 25 years in the gaming industry. Playtra wants to create games that push the boundaries of what is possible in technology and art. We aspire to create the worlds that players will inhabit for many years to come. Our games combine the latest trends in gaming with deliciously fun game mechanics.
Contacts
Dan Bernardo (CEO)
Nicola Strina (Business Development)
Inquiries
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